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• 1 min read

The August Dump

Networking is going well. I'm moving really fast through the task list, actually. Using GAS in most places. RPC calls in others. The real test will be when I have multiple clients outside of my home network. We'll get there soon enough.

Here's a dump of progress from the last two weeks.

All networked up.

All the models you see are FPO. Imagine some animations too... that will help. 😄 These are core systems. The physics, values and fine tuning will come later. Doing the modular scripting bits first.

0:00
/0:05

Death Cam, Ragdoll, etc.

0:00
/0:13

Overshield implemented and Shield charging

0:00
/0:27

Ammo/weapon drops persistent over Network

0:00
/0:13

Restock ammo (primary gun or otherwise)

0:00
/0:21

HUD shows Current bullets and Ammo reserve

0:00
/0:05

Shoot things down

0:00
/0:08

Weapon respawn system done (server authoritative)

0:00
/0:15

Handy timer (server authoritative)

0:00
/0:11

Guns zooming, nice and modular/dynamic

0:00
/0:16

Melee logic all networked

0:00
/0:16

Grenade logic all implemented (need to dial in physics next)

Flying.

Huge shoutout to Hasuku, Insidi0us, SitriStahl, Apple, and ChuckWolfman for all the support these past few weeks.

-Dre